Aradhna, is playing in Bangalore… for which we got to design the poster.
For more on the event, check out FB page: facebook.com/seventhincFacebook Twitter
Apparently everybody already knows Anil Dash. However, I only discovered him and I’m thrilled. Here is a his talk on the “power of networks” and how one can use that to develop culture. What we have today is technology that can be either abused or used. The use of it can be transformative (as long as you are not in it to make a name for yourself). Anil says it all better:Facebook Twitter
Craig Redman and Karl Maier live in different parts of the world, and that you would not know by looking at their work. Their work is fantastic and precise. There is both delight and efficiency in all their work. Clearly among of our favorites.
Enjoy more of their work at: craigandkarl.comFacebook Twitter
What is the difference between an average and a good designer? A short answer:
The average designer – thinks… too much.
He considers design as mostly done when he has concluded the ‘more important’ planning-for-the-design stage. He will spend endless hours curating to present the excruciating process often with more dedication than the actual design deliverable. And quite obviously, the actual design is not much of a worry since he has successfully reduced possibilities and automated the delivery thanks to deep analysis and planning.
The average designer is a child of the age of mass production – analysis leaves no room for intuition, technology leaves no room for aesthetics, and process is king.
The good designer on the other hand is a craftsman. He does not begin by considering the tools at hand, neither does he draw up mind boggling ‘problem statements’. That is not his primary universe. Projects are simply – projects, not necessarily ‘problems that can only be addressed by high level design thinking’ or some such.
Mostly, his type are patient and quite ordinary. They tend to doodle a lot, think as they draw or draw as they think. They also have both passion and talent to see a ‘project’ through. They also don’t run out of skill half way through a project. And finally, because he is a craftsman first and a problem-solver second, there is visible delight in his work.
Good designers don’t have to prove a point.Facebook Twitter
Permafrost started by four Norwegian industrial designers – is now 12 years. Their work is ‘charming’… totally. Recently, they created a series of toys reflecting on Nordic identity for the New Nordic – Architecture and Identity exhibition at the Louisiana Museum of Modern Art. Here is a sampling.
And check out their website: http://www.permafrost.noFacebook Twitter
Melbourne based Illustrator and Animator Glenn Thomas, does not give much away in his profile “Yeah, the guy with the $4000 suit is going to fill out a Bio. Come on!” says he. While we cannot collaborate on what really is or is not in his wardrobe, his work is truly awesome. The colors, texture, styles – all fabulous. Check him out at: http://thefoxandking.comFacebook Twitter
I for one love the 2012 London Olympics Identity and extended branding for its ability to break out of the expected in a pure sense – without sensationalism and waste. It follows the tradition of the 1972 Games (unfortunately tarnished by the terrorist attacks) – in terms of a new vision and representation of the Games. Here is some love for Otl Aicher’s iconic work: